This video investigates the network traffic generated by Windows when a game is launched, specifically Counterstrike. The presenter uses Wireshark to analyze the connections, revealing a surprisingly high volume of telemetry data sent to Microsoft services, far exceeding connections to the game's own servers (Steam). The video highlights concerns about privacy and the extent to which background Microsoft services operate even when not directly used by the user. It also touches on the broader issue of data brokers and introduces "DeleteMe" as a service to help reclaim personal privacy.